CHRIS HECHTL SERIES:

Federation Reborn 1: Battle Lines

Federation Reborn 1: Battle Lines

Chris Hechtl

Chris Hechtl

Fleet Admiral John Henry Irons mission to the secret Lemnos facility that changed his life was what some would call, a success. But he returned changed, he had lost one of his AI to rampancy after fighting an Xeno AI Wraith, and his greatest AI, his confidant Commander Sprite had chosen to leave him. He didn't return to civilization alone however. He brought with him over a hundred precious sleepers, officers and enlisted personnel ready to help rebuild the Federation once more, along with petabytes of precious blueprints and data, designed by some of the greatest minds of the Federation. But before they can begin to forge a new fleet they have to stop the rampaging Horathian Empire in it's tracks. Rear Admiral Amadeus White has been assigned to push the enemy back and keep them back while Admiral Irons and Subert work on building new ships. Admiral Subert has his own problems to deal with in Pyrax. He needs time, time to adjust, time to clean up the mess. Time to build more ships. But the enemy within and without won't wait. Napoleon said it best, "You can ask me for anything but not time!" The Battle Lines have been drawn!
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Jethro 3: No Place Like Home

Jethro 3: No Place Like Home

Chris Hechtl

Chris Hechtl

Fresh from the liberation of Antigua, Firefly is recalled to face a potential attack on their home system of Pyrax. Not only are many of their friends and family in danger, but everything they had built up in the navy yards and training centers is in danger. The potential future of a return to civilization and the rebirth of the Federation is in jeopardy. Marine Neo Panther Staff Sergeant Jethro has his hands full, dealing with a ship full of bored raw recruits and demands to prepare them for potential battle. He's going to find out if there really is No Place Like Home...
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