Dark omega shadow puppet.., p.37

Dark Omega: Shadow Puppets, page 37

 

Dark Omega: Shadow Puppets
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  Perception I

  5% danger sense out to a range of 100 feet. 10% greater chance of picking up non-verbal communication.

  Grace I

  10% evasion bonus. People may notice your excellent poise and balance.

  Luck I

  10% more monetary loot and a 5% increased chance to obtain magic items as loot. Once per day, you may use the ability lucky dog to influence an action positively for you. For example, hit an enemy that you would otherwise miss, avoid an attack, or increase the trading value of one item.

  Charisma 1

  People under your command receive a 10% morale boost. Charisma based skills, such as persuasion, negotiation, and diplomacy, are 25% more effective.

  Willpower 1

  Your willpower modifier is 50% more effective when calculating whether a spell or metal compulsion can be nullified by the target. You are 25% more resistant to mental manipulation.

  Skills

  Precision Casting (21)

  Stealth (10)

  Dodge (13)

  Night vision

  Diplomacy (29)

  Negotiation (26)

  Leadership (10)

  Mycology (8)

  Riding (12)

  Multicasting (10)

  Mana Sense (16)

  Administration (7)

  Delegation (6)

  War leader (4)

  Intimidation (2)

  Nature Sense (20)

  Ether Step (10)

  Engineering (15)

  Runecrafting (3)

  Spells

  Spell

  School

  Type

  Mana

  Raw Damage

  Rank

  Mass Change

  Gravity

  Targeted

  Variable

  12

  Gravity Bubble

  Gravity

  AOE

  159 MPS

  531

  21

  Gravikinesis

  Gravity

  Targeted

  Variable

  2,277

  22

  Gravity Aura

  Gravity

  Shield

  44 MPS

  3557.8125 Aura HP

  15

  Gravity Wave

  Gravity

  AOE

  675

  12,650

  18

  Gravity Shield

  Gravity

  Targeted

  50

  4150.78125 Shield HP

  1

  Singularity

  Gravity

  Targeted

  85

  16

  Destabilize

  Gravity

  AOE

  445

  8,223

  13

  Gravity Burst

  Gravity

  AOE

  300

  1,265

  1

  Matter Phase

  Gravity

  Targeted

  35

  8

  Bond

  Gravity

  Targeted

  50

  4

  Stasis

  Gravity

  Targeted

  175

  1

  Disruption Orb

  Adapted

  Targeted

  Variable

  1

  Locate Object or Person

  General

  AOE

  25

  10

  Remove Magic

  General

  Targeted

  Variable

  10

  Inspire

  General

  Targeted

  Variable

  10

  Plant Growth

  Nature

  Targeted

  50 MPS

  1

  Equipment

  Telescopic Goggles

  Normal vision or telescopic zoom up to 150x. These goggles automatically tint in bright light.

  Cloak of Deep Winter

  Armor: 10

  This cloak will keep the wearer comfortably warm no matter the temperature and provides 50% resistance against cold magic.

  Fey Overlord’s Boots

  Armor: 10. Improves movement speed by 50%, Grants +2 endurance per level. Part of the Fey Overlord's Vestments set including boots, doublet, breeches, mantle, bracers, and crown.

  Set bonuses:

  2 items: +2 charisma and willpower per level

  3 items: +3 endurance and luck per level

  4 items: +4 grace and perception per level

  5 items: +5 intellect per level

  6 items: +25% intellect, perception, and willpower

  Restriction: Only usable by a fairy

  SOULBOUND

  Fey Overlord’s Doublet

  Armor: 25. Can immediately transport back to a home tree from any location on the planet. Gain 10 spell levels in the following spells. The wearer learns the Nature Sense skill and the following spells if they are not already known. Locate Object or Person, Remove Magic, and Inspire. Grants +3 intellect per level.

  Part of the Fey Overlord's Vestments set including boots, doublet, breeches, mantle, bracers, and crown.

  Set bonuses:

  2 items: +2 charisma and willpower per level

  3 items: +3 endurance and luck per level

  4 items: +4 grace and perception per level

  5 items: +5 intellect per level

  6 items: +25% intellect, perception, and willpower

  Restriction: Only usable by a fairy

  SOULBOUND

  Fey Overlord’s Crown

  Armor: 10. Projects regal authority. +2 to effective fame level. Negotiation and diplomacy skills are increased by 20 levels. The wearer learns these skills if they are not currently known.

  Part of a the Fey Overlord’s Vestments set including boots, doublet, breeches, mantle, bracers, and crown.

  Set bonuses:

  2 items: +2 charisma and willpower per level

  3 items: +3 endurance and luck per level

  4 items: +4 grace and perception per level

  5 items: +5 intellect per level

  6 items: +25% intellect, perception, and willpower

  Restriction: Only usable by a keeper

  SOULBOUND

  Ring of the Seer

  Grants night vision and makes it easier to see in dim light. +10 to perception.

  Ring of the Fairy Lord

  Adds +2 to charisma per player level. Improves relationships with forest creatures and fey by two relational levels. Relationships with these creatures cannot drop below neutral. SOULBOUND

  Ambassador's Ring

  The wearer can read, write, and speak any encountered language. Requires a minimum Intellect of 100. +1 to charisma per level.

  Mana Ring

  Increases maximum mana by 30%. +10 to Intellect.

  Ring of the Savant

  intellect increases by 15%. Skills gain experience 25% faster.

  Heroic Luck Band

  Increases critical hit chance by 12%. Grants +20 to luck.

  Aura Boost Ring

  Boosts aura and shield hit points by 25%

  Ring of Spell Quickening

  Reduces all spell cooldowns by 43%

  Mentor’s Wand

  Grants +50% spell leveling speed. +5 willpower

  Scepter of Mana Syphoning

  Grants +3 Intellect and +1 Willpower per player level. While holding this scepter, you can attempt to absorb incoming hostile spells. If successful, the spell has no effect and you will absorb half the spell's mana cost. The success rate is determined by the difference in level between the caster and the target. If the target’s level is equal to the caster's, the absorption chance is 50%. If the caster is at a higher level than the target, the absorption chance is 50% - 5% per caster level difference. If the caster is at a lower level than the target, the absorption chance is 50% + 5% per caster level difference. Only spells directly targeting the holder of this scepter can be absorbed. It does not affect AOE spells or splash damage from other spells such as chain lightning. SOULBOUND

  Crown Jewel

  This necklace is made from crystals filled with the blood of a queen. It improves the wearer’s administration skill by 20 levels. The wearer learns this skill if they do not currently know it. Grants +3 charisma, +2 perception, and +1 luck per level.

  Renaissance Gloves

  Grants +10 to all stats.

  Inventory

  Djinn’s Urn (Empty)

  This urn once held a djinn, but he was set free. It now waits for a new host.

  Dark Gem

  A soul crystal holding the lifeforce of many goblins and other creatures that were sacrificed on the dark altar.

  Lg. Dimensional Bag

  A bag that reduces the weight of objects held inside by 99%. Can hold 200 items.

  Deep Pocket Utility Belt

  A belt with a pouch and a flash. Both are dimensional bags. One for water or some other beverage, and the other for smaller items like potions, coins, or small weapons.

  Fey Building Flute

  Summons fifty fey builders to work on a project for 8 hours. Can only be used on full moons.

  Sonic Shards

  These once belonged to the Sonic Song Crystal, a unique crystal that could control bats. These shards are still powerful components that may be used in crafting.

  Spider Queen Egg

  The egg of a potential chameleon spider queen.

  Greater Ring of Fortitude

  Grants +40 to fortitude

  2x Fireball wand

  Casts the fireball spell for zero mana. 0/10 charges remaining.

 


 

  Vanderburg, Eric, Dark Omega: Shadow Puppets

 


 

 
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