The Eye of the World twot-1, page 21
part #1 of The Wheel of Time Series
Lan finished whatever he had been telling Moiraine, and she twisted in her saddle to look back at the others. Rand tried not to stiffen when her eyes moved across him. Did they linger on him a moment longer than on anyone else? He had the queasy feeling that she knew who had been listening in the darkness that night.
"Hey, Rand," Mat called, "I can juggle four!" Rand waved in reply without looking around. "I told you I'd get to four before you. I—Look!"
They had topped a low hill, and below them, a scant mile away through the stark trees and the stretching shadows of evening, lay Baerlon. Rand gasped, trying to smile and gape at the same time.
A log wall, nearly twenty feet tall, surrounded the town, with wooden watchtowers scattered along its length. Within, rooftops of slate and tile glinted with the sinking sun, and feathers of smoke drifted upward from chimneys. Hundreds of chimneys. There was not a thatched roof to be seen. A broad road ran east from the town, and another west, each with at least a dozen wagons and twice as many ox-carts trudging toward the palisade. Farms lay scattered about the town, thickest to the north while only a few broke the forest to the south, but they might as well not have existed so far as Rand was concerned. It's bigger than Emond's Field and Watch Hill and Deven Ride all put together! And maybe Taren Ferry, too.
"So that's a city," Mat breathed, leaning forward across his horse's neck to stare.
Perrin could only shake his head. "How can so many people live in one place?"
Egwene simply stared.
Thom Merrilin glanced at Mat, then rolled his eyes and blew out his moustaches. "City!" he snorted.
"And you, Rand?" Moiraine said. "What do you think of your first sight of Baerlon?"
"I think it's a long way from home," he said slowly, bringing a sharp laugh from Mat.
"You have further to go yet," Moiraine said. "Much further. But there is no other choice, except to run and hide and run again for the rest of your lives. And short lives they would be. You must remember that, when the journey becomes hard. You have no choice."
Rand exchanged glances with Mat and Perrin. By their faces, they were thinking the same thing he was. How could she talk as if they had any choice after what she had said? The Aes Sedai's made our choices.
Moiraine went on as if their thoughts were not plain. "The danger begins again here. Watch what you say within those walls. Above all, do not mention Trollocs, or Halfmen, or any such. You must not even think of the Dark One. Some in Baerlon have even less love for Aes Sedai than do the people of Emond's Field, and there may even be Darkfriends." Egwene gasped, and Perrin muttered under his breath. Mat's face paled, but Moiraine went on calmly. "We must attract as little attention as possible." Lan was exchanging his cloak of shifting grays and greens for one of dark brown, more ordinary, though of fine cut and weave. His color-changing cloak made a large bulge in one of his saddlebags. "We do not go by our own names here," Moiraine continued. "Here I am known as Alys, and Lan is Andra. Remember that. Good. Let us be within the walls before night catches us. The gates of Baerlon are closed from sundown to sunrise."
Lan led the way down the hill and through the woods toward the log wall. The road passed half a dozen farms—none lay close, and none of the people finishing their chores seemed to notice the travelers—ending at heavy wooden gates bound with wide straps of black iron. They were closed tight, even if the sun was not down yet.
Lan rode close to the wall and gave a tug to a frayed rope hanging down beside the gates. A bell clanged on the other side of the wall. Abruptly a wizened face under a battered cloth cap peered down suspiciously from atop the wall, glaring between the cut-off ends of two of the logs, a good three spans over their heads.
"What's all this, eh? It's too late in the day to be opening this gate. Too late, I say. Go around to the Whitebridge Gate if you want to—" Moiraine's mare moved out to where the man atop the wall had a clear view of her. Suddenly his wrinkles deepened in a gap-toothed smile, and he seemed to quiver between speaking and doing his duty. "I didn't know it was you, mistress. Wait. I'll be right down. Just wait. I'm coming. I'm coming."
The head dipped out of sight, but Rand could still hear muffled shouts for them to stay where they were, that he was coming. With great creaks of disuse, the right-hand gate slowly swung outward. It stopped when open just wide enough for one horse to pass through at a time, and the gatekeeper poked his head into the gap, flashed his half-toothless smile at them again and darted back out of the way. Moiraine followed Lan through, with Egwene right behind her.
Rand trotted Cloud after Bela and found himself in a narrow street fronted by high wooden fences and warehouses, tall and windowless, broad doors closed up tight. Moiraine and Lan were already on foot, speaking to the wrinkle-faced gatekeeper, so Rand dismounted, too.
The little man, in a much-mended cloak and coat, held his cloth cap crumpled in one hand and ducked his head whenever he spoke. He peered at those dismounting behind Lan and Moiraine, and shook his head. "Downcountry folk." He grinned. "Why, Mistress Alys, you taken up collecting downcountry folk with hay in their hair?" His look took in Thom Merrilin, then. "You ain't a sheepfarmer. I remember letting you go through some days back, I do. Didn't like your tricks downcountry, eh, gleeman?"
"I hope you remembered to forget letting us through, Master Avin," Lan said, pressing a coin into the man's free hand. "And letting us back in, too."
"No need for that, Master Andra. No need for that. You give me plenty when you went out. Plenty." Just the same, Avin made the coin disappear as deftly as if he were a gleeman, too. "I ain't told nobody, and I won't, neither. Especially not them Whitecloaks," he finished with a scowl. He pursed up his lips to spit, then glanced at Moiraine and swallowed, instead.
Rand blinked, but kept his mouth shut. The others did, too, though it appeared to be an effort for Mat. Children of the Light, Rand thought wonderingly. Stories told about the Children by peddlers and merchants and merchants' guards varied from admiration to hatred, but all agreed the Children hated Aes Sedai as much as they did Darkfriends. He wondered if this was more trouble already.
"The Children are in Baerlon?" Lan demanded.
"They surely are." The gatekeeper bobbed his head. "Came the same day you left, as I recall. Ain't nobody here likes them at all. Most don't let on, of course."
"Have they said why they are here?" Moiraine asked intently.
"Why they're here, mistress?" Avin was so astonished he forgot to duck his head. "Of course, they said why—Oh, I forgot. You been downcountry. Likely you ain't heard nothing but sheep bleating. They say they're here because of what's going on down in Ghealdan. The Dragon, you know—well, him as calls himself Dragon. They say the fellow's stirring up evil—which I expect he is—and they're here to stamp it out, only he's down there in Ghealdan, not here. Just an excuse to meddle in other people's business, is what I figure. There's already been the Dragon's Fang on some people's doors." This time he did spit.
"Have they caused much trouble, then?" Lan said, and Avin shook his head vigorously.
"Not that they don't want to, I expect, only the Governor don't trust them no more than I do. He won't let but maybe ten or so inside the walls at one time, and ain't they mad about that. The rest have a camp a little ways north, I hear. Bet they got the farmers looking over their shoulders. The ones that do come in, they just stalk around in those white cloaks, looking down their noses at honest folk. Walk in the Light, they say, and it's an order. Near come to blows more than once with the wagoneers and miners and smelters and all, and even the Watch, but the Governor wants it all peaceful, and that's how it's been so far. If they're hunting evil, I say why aren't they up in Saldaea? There's some kind of trouble up there, I hear. Or down in Ghealdan? There's been a big battle down there, they say. Real big."
Moiraine drew a soft breath. "I had heard that Aes Sedai were going to Ghealdan."
"Yes, they did, mistress." Avin's head started bobbing again. "They went to Ghealdan, all right, and that's what started this battle, or so I hear. They say some of those Aes Sedai are dead. Maybe all of them. I know some folks don't hold with Aes Sedai, but I say, who else is going to stop a false Dragon? Eh? And those damned fools who think they can be men Aes Sedai or some such. What about them? Course, some say—not the Whitecloaks, mind, and not me, but some folks—that maybe this fellow really is the Dragon Reborn. He can do things, I hear. Use the One Power. There's thousands following him."
"Don't be a fool," Lan snapped, and Avin's face folded into a hurt look.
"I'm only saying what I heard, ain't I? Just what I heard, Master Andra. They say, some do, that he's moving his army east and south, toward Tear." His voice became heavy with meaning. "They say he's named them the People of the Dragon."
"Names mean little," Moiraine said calmly. If anything she had heard disturbed her, she gave no outward sign of it now. "You could call your mule People of the Dragon, if you wanted."
"Not likely, mistress." Avin chuckled. "Not with the Whitecloaks around, for sure. I don't expect anybody else would look kindly on a name like that, neither. I see what you mean, but … oh, no, mistress. Not my mule."
"No doubt a wise decision," Moiraine said. "Now we must be off."
"And don't you worry, mistress," Avin said, with a deep bob of his head, "I ain't seen nobody." He darted to the gate and began tugging it closed with quick jerks. "Ain't seen nobody, and ain't seen nothing." The gate thudded shut, and he pulled down the locking bar with a rope. "In fact, mistress, this gate ain't been open in days."
"The Light illumine you, Avin," Moiraine said.
She led them away from the gate, then. Rand looked back, once, and Avin was still standing in front of the gate. He seemed to be polishing a coin with an edge of his cloak and chuckling.
The way led through dirt streets barely the width of two wagons, empty of people, all lined with warehouses and occasional high, wooden fences. Rand walked a time beside the gleeman. "Thom, what was all that about Tear, and the People of the Dragon? Tear is a city all the way down on the Sea of Storms, isn't it?"
"The Karaethon Cycle," Thom said curtly.
Rand blinked. The Prophecies of the Dragon. "Nobody tells the … those stories in the Two Rivers. Not in Emond's Field, anyway. The Wisdom would skin them alive, if they did."
"I suppose she would, at that," Thom said dryly. He glanced at Moiraine up ahead with Lan, saw she could not overhear, and went on. "Tear is the greatest port on the Sea of Storms, and the Stone of Tear is the fortress that guards it. The Stone is said to be the first fortress built after the Breaking of the World, and in all this time it has never fallen, though more than one army has tried. One of the Prophecies says that the Stone of Tear will never fall until the People of the Dragon come to the Stone. Another says the Stone will never fall till the Sword That Cannot Be Touched is wielded by the Dragon's hand." Thom grimaced. "The fall of the Stone will be one of the major proofs that the Dragon has been reborn. May the Stone stand till I am dust."
"The sword that cannot be touched?"
"That's what it says. I don't know whether it really is a sword. Whatever it is, it lies in the Heart of the Stone, the central citadel of the fortress. None but the Great Lords of Tear can enter there, and they never speak of what lies inside. Certainly not to gleemen, anyway."
Rand frowned. "The Stone cannot fall until the Dragon wields the sword, but how can he, unless the Stone has already fallen? Is the Dragon supposed to be a Great Lord of Tear?"
"Not much chance of that," the gleeman said dryly. "Tear hates anything to do with the Power even more than Amador, and Amador is the stronghold of the Children of the Light."
"Then how can the Prophecy be fulfilled?" Rand asked. "I'd like it well enough if the Dragon was never reborn, but a prophecy that cannot be fulfilled doesn't make much sense. It sounds like a story meant to make people think the Dragon never will be reborn. Is that it?"
"You ask an awful lot of questions, boy," Thom said. "A prophecy that was easily fulfilled would not be worth much, now would it?" Suddenly his voice brightened. "Well, we're here. Wherever here is."
Lan had stopped by a section of head-high wooden fence that looked no different from any other they had passed. He was working the blade of his dagger between two of the boards. Abruptly he gave a grunt of satisfaction, pulled, and a length of the fence swung out like a gate. In fact it was a gate, Rand saw, though one meant to be opened only from the other side. The metal latch that Lan had lifted with his dagger showed that.
Moiraine went through immediately, drawing Aldieb behind her. Lan motioned the others to follow, and brought up the rear, closing the gate behind him.
On the other side of the fence Rand found himself in the stableyard of an inn. A loud bustle and clatter came from the building's kitchen, but what struck him was its size; it covered more than twice as much ground as the Winespring Inn, and was four stories high besides. Well over half the windows were aglow in the deepening twilight. He wondered at this city that could have so many strangers in it.
No sooner had they come well into the stableyard than three men in dirty canvas aprons appeared at the huge stable's broad, arched doors. One, a wiry fellow and the only one without a manure fork in his hands, came forward waving his arms.
"Here! Here! You can't come in that way! You'll have to go round the front!"
Lan's hand went to his purse again, but even as it did another man, as big around as Master al'Vere, came hurrying out of the inn. Puffs of hair stuck out above his ears, and his sparkling white apron was as good as a sign proclaiming him the innkeeper.
"It's all right, Mutch," the newcomer said. "It's all right. These folk are expected guests. Take care of their horses, now. Good care."
Mutch sullenly knuckled his forehead, then motioned his two companions to come help. Rand and the others hurriedly got their saddlebags and blanketrolls down while the innkeeper turned to Moiraine. He gave her a deep bow, and spoke with a genuine smile.
"Welcome, Mistress Alys. Welcome. It's good to be seeing you, you and Master Andra, both. Very good. Your fine conversation has been missed. Yes, it has. I must say I worried, you going downcountry and all. Well, I mean, at a time like this, with the weather all crazy and wolves howling right up to the walls in the night." Abruptly he slapped both hands against his round belly and shook his head. "Here I go on like this, chattering away, instead of taking you inside. Come. Come. Hot meals and warm beds, that's what you'll be wanting. And the best in Baerlon are right here. The very best."
"And hot baths, too, I trust, Master Fitch?" Moiraine said, and Egwene echoed her fervently. "Oh, yes."
"Baths?" the innkeeper said. "Why, just the best and the hottest in Baerlon. Come. Welcome to the Stag and Lion. Welcome to Baerlon."
Chapter 14
The Stag and Lion
Inside, the inn was every bit as busy as the sounds coming from it had indicated and more. The party from Emond's Field followed Master Fitch through the back door, soon weaving around and between a constant stream of men and women in long aprons, platters of food and trays of drink held high. The bearers murmured quick apologies when they got in anyone's way, but they never slowed by a step. One of the men took hurried orders from Master Fitch and disappeared at a run.
"The inn is near full, I'm afraid," the innkeeper told Moiraine. "Almost to the rafters. Every inn in the town is the same. With the winter we just had … well, as soon as it cleared enough for them to get down out of the mountains we were inundated—yes, that's the word—inundated by men from the mines and smelters, all telling the most horrible tales. Wolves, and worse. The kind of tales men tell when they've been cooped up all winter. I can't think there's anyone left up there at all, we have that many here. But never fear. Things may be a little crowded, but I'll do my best by you and Master Andra. And your friends, too, of course." He glanced curiously once or twice at Rand and the others; except for Thom their clothes named them country folk, and Thom's gleeman's cloak made him a strange traveling companion as well for "Mistress Alys" and "Master Andra". "I will do my best, you may rest assured."
Rand stared at the bustle around them and tried to avoid being stepped on, though none of the help really seemed to be in any danger of that. He kept thinking of how Master al'Vere and his wife tended the Winespring Inn with sometimes a little assistance from their daughters.
Mat and Perrin craned their necks in interest toward the common room, from which rolled a wave of laughter and singing and jovial shouting whenever the wide door at the end of the hall swung open. Muttering about finding out the news, the Warder grimly disappeared through that swinging door, swallowed by a wave of merriment.
Rand wanted to follow him, but he wanted a bath even more. He could have done with people and laughing right then, but the common room would appreciate his presence more when he was clean. Mat and Perrin apparently felt the same; Mat was scratching surreptitiously.
"Master Fitch," Moiraine said, "I understand there are Children of the Light in Baerlon. Is there likely to be trouble?"
"Oh, never you worry about them, Mistress Alys. They're up to their usual tricks. Claim there's an Aes Sedai in the town." Moiraine lifted an eyebrow, and the innkeeper spread his plump hands. "Don't you worry. They've tried it before. There's no Aes Sedai in Baerlon, and the Governor knows it. The Whitecloaks think if they show an Aes Sedai, some woman they claim is an Aes Sedai, people will let all of them inside the walls. Well, I suppose some would. Some would. But most people know what the Whitecloaks are up to, and they support the Governor. No one wants to see some harmless old woman hurt just so the Children can have an excuse for whipping up a frenzy."












