Tears of liscor, p.74

Tears of Liscor, page 74

 part  #9 of  The Wandering Inn Series

 

Tears of Liscor
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  The first of the Cave Goblins crested the hill. Olesm stared. The little Goblin had a spear. It raised it over its head, and it was joined by another. It was carrying a bow. A third joined it. Was it holding a lute? And then the hill filled with Goblins. They surged over it. And then another hill had Goblins. And another.

  Olesm’s vision slowly began to fill with green. He saw them climbing over other hills, swimming out of the dungeon. Some had swords, others clubs or bows or improvised spears. Some had frying pans, and others carried musical instruments. And there were thousands of them. Each second, more poured over the hills. Olesm backed up.

  “Ancestors.”

  They spread out, marching up the muddy hillsides around the valleys full of water. Some peered at the desperate fish swimming in the little lakes. Others stared up at the city ahead of them, the only structure of stone in the entire area. They walked ahead slowly, picking their noses, chattering. Following a tall shape that Olesm recognized. The [Strategist] went running, and the [Guardsmen] on the wall sounded the alarm. Again.

  At first, Ilvriss didn’t understand the confused message Olesm garbled at him. Neither did Zevara. Cave Goblins? They reluctantly abandoned their discussion and came to the walls. Then they saw them.

  Cave Goblins. Tens of thousands of them. By Olesm’s count, at least twenty-four thousand, some of them extremely tall. As if they were emerging Hobs. And at their head stood a Goblin with a guitar. He wore a sword at his side, and he stared up at the battlements of Liscor with narrowed crimson eyes.

  Numbtongue. Olesm stood on the battlements with the whole of the City Watch, all four thousand of them. And the eight hundred-odd soldiers that had been sent through from Pallass on the first day. And Embria’s hundred or so 4th Company. They stared down at the army of Goblins, a precursor of what was to come. Olesm saw Numbtongue raise his guitar overhead. The Cave Goblins raised their weapons. As one, they roared a word.

  “Redfang!”

  The word reverberated from the Floodplains. It echoed across Liscor and made the citizens look up in alarm. It was a call to arms, a cry for justice.

  “Redfang!”

  Numbtongue howled the word. The Cave Goblins screamed it. They weren’t running. They weren’t going to leave. This wasn’t Numbtongue’s home. He didn’t belong here. But—he looked at the inn on the hilltop. But he wanted to stay. And so he screamed the word again, and the Goblins roared it. Calling for their leaders. For their friends.

  For her.

  ——

  In a prison, sitting behind the bars of her cell, Erin Solstice scratched at one arm and regarded her meal. It was a good one, all things considered. Well, for prison food. She’d expected moldy bread and maybe a dead rat or something. The dead rat obviously being optional if you could kill the ones in your cell. Instead, she’d gotten a rather decent meal.

  She’d have preferred to be let go of course, but no one seemed to have remembered she was in here. She’d asked the guards who served food about it, but they’d said there was an incident with the magic door and that Olesm was busy. So Erin looked at lunch instead. She frowned as her ears picked up a distant sound and glanced up.

  “You guys hear something?”

  Badarrow paused as he ate from his tray. He looked around and scowled.

  “No.”

  Erin waited a beat and then shrugged.

  “Okay. Hey, Headscratcher? I’ll trade you my sausage for your cheese and crackers. Mine’s too fatty.”

  The Hob looked up. He nodded, and Erin tossed her sausage at him. She clumsily caught the cheese and crackers and began to munch on hers as Badarrow grumbled, sipping from his cup. Erin sighed and stared at the bars of her cell.

  “…I wonder when we’ll get out of here.”

  5.57

  So. This was how it went down. None of them had really expected it. Not like this. Then again, they hadn’t expected to expect. Foresight wasn’t a huge ability of theirs by and large, at least for the grand things. Small things—the way a nick in a sword caught in a sheath and held just too long, presenting an opening, or where an old rabbit’s nest presented a foothold that would give at the right moment—they were masters of that. But the large things they left up to chance.

  It was more entertaining that way.

  So Rags was dead. Or if not dead, then defeated. Her tribe was broken—taken by Reiss the Goblin Lord or running south, led by Redscar, a desperate bunch fleeing death. They’d probably survive. All of them agreed that Redscar was good enough for that. He had been one of them, once. The best of them, really. They didn’t know why he’d left, but he had to have reasons.

  Not good ones, but reasons nonetheless. And it was all moot, anyways. They were leaving too. The Humans were stuck fighting Eater Goats, but they’d be along shortly. They were headed south, through the only pass in the mountains. Past Liscor. Nobody really knew what would happen when they reached the Drake city, but there was a rumor going around that there would be a fight. That made sense.

  There was always a fight. It was just a shame, then, that the Redfang Tribe wouldn’t be part of this one.

  They rode. Four thousand of them, or nearly. They’d taken casualties in their last battle. It happened. But they were larger than they’d been this morning. Some of the old guard, the first Redfangs who’d abandoned the tribe for Rags, had returned to them. Some of Tremborag’s Goblins too. They rode horses.

  Horses.

  The Redfang Tribe laughed about that. The veterans, the originals, clung to the Carn Wolves as the huge, bounding beasts loped across the ground. Carn Wolves were tireless, their teeth as large as your hands. Their breath stank of meat, and their fur was coarse. Rough. Painful to hold, even; it could turn away a weak thrust from a blade or protect them from arrows sometimes. But Carn Wolves were playful. Intelligent.

  It would be a mistake to think that this pack living with the Redfang Tribe bore their riders just because of a Skill or because they’d been domesticated. They hadn’t.

  They were wolves. And unlike dogs, wolves didn’t seek masters. Respect had to be won. Newborn pups, or older Carn Wolves, had to be trained to follow orders, persuaded through might and kindness to obey. It wasn’t the same as making pets. The Redfangs had to show they were superior—teach their companions not to bite or snarl and to listen. And they had to be kind. That part was easy.

  As the Redfangs rode, they offered their wolves scraps of meat, patted them, whispered into their ears. In bad times, a Redfang warrior would offer his food to his wolf first. Or an arm. After all, you could fight with one arm, but you couldn’t fight without a friend.

  Laughter. One of the Redfangs laughed as his Carn Wolf cleared a boulder in a single bound, perched there for the briefest of moments, then leapt again. The other riders whooped and cheered. Laughing. Like a frog! The other Goblin clinging to the back of the leaping wolf didn’t laugh. He’d nearly fallen off. And his Carn Wolf was dead. He was not crying so loudly it hurt to look at him.

  Shouts and a thump made the laughter stop. Heads turned. The Redfangs saw a bloom of magic, like a flower explode behind them. They saw the petals of gold-green light open up. A beautiful thing. But the brightness blinded, and whatever the petals touched turned to ash. A burning spell, but limited. The Redfangs shook their heads. Better to use a [Fireball]. Besides, the spell missed. They saw a group of Humans on horseback charging out of the smoke. Wearing armor.

  Knights of the Clairei Field. The Redfangs had clashed with them once and knew them by their insignia. A stylized stalk of wheat blowing on an open field, only, the grains on the wheat were sharp like swords. The Clairei [Knights] wore bright green chest plates with their insignia etched on the front in silver, and their shoulders, arms, and leggings were bright blue. Their helmets were the same green, deep and majestic as a deep forest, gilded with gold.

  Showoffs. The Redfangs sneered, but only a bit. The Clairei Knights lost points for dressing up, but they were fast. Faster than even the bounding wolves or the Goblins riding horses. They could outrun birds on the wing. And in a charge, that made them deadly. Worthy foes.

  They were coming. Either they hadn’t heard the call to break away and face the goats or they had ignored it. Either way, they were out for blood. The Redfangs looked ahead at the largest wolf running at the front of their tribe. It was the largest by far, a beast that could easily bear its rider, a full-grown Hob.

  He rode in front. He wore cheap leather armor, scarred by battle, and he didn’t bother with a helmet. Some of the Redfangs wore far better gear than he did. But his sword was red, pure rust, and the edges caught the light. Garen Redfang looked back at the charging [Knights] and spoke.

  They didn’t hear it. The wind caught words and tore them away. But they didn’t need to. They saw the word spread from rider to rider, quick as thought. The riders broke up. Eighty of the rear-most Redfangs, a dozen veterans on Carn Wolves and the rest newer recruits on horses. They turned back to meet the dozen or so [Knights] and the [Mage Knight] riding with them. The Clairei Knights hesitated as the Redfangs charged them.

  Eighty versus twelve? It was an insult. On both sides, as it turned out. The Humans regarded seven-to-one odds as an insult, especially against Goblins. Didn’t they have enchanted gear, high levels, and a [Mage] on their side? The Redfangs saw it the same way. Obviously, they’d lose one-on-one, but eighty of them was overkill. Sixty or even forty would have been fairer odds. But that was battle for you.

  The fight was over quickly. The Clairei Knights were good, but they weren’t used to fighting the Redfangs. They had their lances out—first mistake. They thought they could hit and run, like they were fighting mindless monsters or slow, uncoordinated Goblins. The second mistake was trusting their armor. It was enchanted—but for lightness, not strength. The Clairei Knights were speedy attackers, skirmishers, not like the Knights of the Petal or a more heavily-armored group. And the Redfangs were experts at taking down high-level enemies, even ones who wore fully enchanted armor.

  There were ways. More ways if both sides were mounted, actually. Horses couldn’t wear full armor like Humans. They left too many spots exposed. Legs, underbellies. Eyes. It was a pity, but you did what you had to in battle.

  Horses reared. Carn Wolves howled. There was very little clashing of metal and no locking of swords. A few screams. The main Redfang tribe watched. Goblins died. Humans died.

  The Clairei Knights fled. Three galloped away. A fourth stood, dismounted, guarding the bodies of her friends. She was ready to die. Fifty-three Goblins circled her, some dismounted. One claimed the rearing horse of a fallen Clairei Knight.

  The Human screamed a challenge. The Redfangs waited. They saw the way she was holding herself. Armor torn on the left side. She’d taken an arrow to the shoulder point-blank, but her armor had held. The mace to the side of her helmet made her stagger. But still she stood, guarding her friends.

  The nine surviving veterans conferred. They nodded to each other and then whistled. The other Redfangs turned and moved back. The [Knight] looked around, bewildered. She set herself for an attack—and none came. The Redfangs nodded to her and turned away. The Clairei Knight stood there in disbelief, watching as they raced to catch up with their tribe.

  Over two dozen dead Redfangs lay on the ground as the attack group returned to their tribe. Those who’d lost their mounts were shuffled onto fresher horses or Carn Wolves, and what bandaging was needed was done on the march. The wounded horses were left behind.

  It was lucky—if you could call it that—that of the three veterans who had died, their Carn Wolves had died with them. If one had been wounded or injured beyond a healing potion’s power, their rider would have stayed with them, tried to hide and catch up later. The odds of them surviving would have been remote.

  The attack group fell into position with the others, tossing a few weapons from the fallen at those who needed better gear. A healing potion that hadn’t been used. Scraps of meat cut quickly from a dead horse. No loot from the Clairei Knights.

  No one commented on it, although some of the new Goblins looked confused. The other Redfangs ignored it and congratulated the victors on their return. The newbies would get it soon enough.

  Obviously, the armor and enchanted weapons would have been nice. And the potions. Not to mention the horsemeat. But the knights had put up a good fight, and the survivor had been defending her comrades. You had to respect that, sometimes. Other tribes wouldn’t. The Mountain City tribe, the Goblin Lord’s army, the Flooded Waters tribe—they’d probably all loot the dead. Kill the [Knight].

  Actually, Tremborag’s tribe would kill her. Or capture her, which would be worse. The other two tribes might kill her, but the Flooded Waters tribe would probably capture her too, only not in a bad way. Anyways, none of them would ride away. But that was because they didn’t respect their opponents.

  They didn’t have honor. But the Redfangs did. If you didn’t have honor, if you didn’t respect the battle and your opponent, what did you have?

  The Redfang tribe rode on. Evening was swiftly approaching, and the cool spring winds blew wet moisture into their faces as they rode south. The High Passes loomed above them, tall mountains casting long shadows. The Redfang Tribe kept moving, talking sparingly—using hand signs and body language to communicate. Through the winding pass they would run, past Esthelm, the last Human city, and then to Liscor, where the rains had just stopped and the floodwaters were still retreating, leaving mud in their wake.

  The Redfang tribe did everything on the go, pausing only briefly to rest their mounts. Everything the Goblins needed to do could be done in the saddle or on wolf-back. Eat, talk, sleep, poo—although that was an advanced technique that was extremely dangerous if you were riding ahead of others.

  And in between the loping stride, the rush of wind and the draining of adrenaline from their bodies, the Goblins spared a thought for their fallen brothers and sisters. Mostly brothers—the Redfang tribe was unique in that it had mainly male Goblins in it. But both genders fought and died equally in battle, and there had been deaths today, for all the Redfangs had won every battle they’d fought.

  They’d died in the fight to break the Humans’ encirclement. More had died fighting the Clairei Knights and other pursuers just now. The fallen were remembered in the Redfang’s way. But no tears were shed, and the deaths were accepted. Not celebrated. And there was mourning. But it was to be expected. Deaths happened. The Redfangs knew they would die in one battle or another.

  Fight well as you go. That was the Redfang Tribe. They were the strongest warriors. The quickest, too. It was actually strange—they accepted only the best warriors into their tribe. Regular Goblins as well as Hobs. In fact, Hobs were actually rarer in the tribe because they had to be able to ride these days, and there were some types of Hobs, like Pyrite, for whom no horse would bear their weight.

  That was a change from the old days. Before, the Redfangs had been both riders and infantry. But ever since the betrayal, the split, Garen had made theirs a fully-mounted force that could fight on the ground if need be, but prioritized movement.

  The split had changed a lot of things. It had been the hardest challenge the Redfang tribe had ever faced. Harder than their first war against the Eater Goats until they’d managed to imprint a kind of truce into the goats’ minds. More strenuous than fighting Gargoyles or even the other horrors lurking at the bottom of the High Passes. More deadly than going above? No—but it had taken just as many of their number without a single blade being drawn.

  Rags or Garen. Garen or Rags. He’d submitted to her, let her become Chieftain, but everyone knew he’d thrown the battle. He’d tested her, and the Redfangs knew she was a…better leader. At least, in areas not relating to battle. She was good at strategy, keeping the wolves fed—Garen was a warrior, and his skills in every other area were beyond lacking. And they had made her their Chieftain. They owed her loyalty so that even if it meant leaving Garen, it was right. Because she was a Chieftain?

  No. Yes. The Redfangs were still reluctant to talk about that. They’d stayed because they couldn’t leave the tribe, even if parts of them had thought that was the right thing to do. Redscar and all the ones who’d seen it that way had left. But they’d stayed.

  All the things that had gone before had been …not good. Messy. Abandoning their new Chieftain, Rags, having to sit in Tremborag’s mountain while his Goblins disgraced themselves, running from the Humans—all of that wasn’t good. The Redfangs didn’t talk about it. They didn’t like to think on it, really. But they stayed because they’d made their choice. And of course, there was their Chieftain.

  Who could replace him? No one Goblin was his equal. Not Tremborag, not the Goblin Lord, not Rags—not even Greydath of Blades. He was their hero. He defined the tribe. They couldn’t leave him. When he called, they answered. They were his warriors, and the Redfangs didn’t desert their own. Not the first. Not the one who had forged them, given him their name to shout, to be proud of.

  The Hobgoblin who had been a Gold-rank adventurer.

  The brother of the Goblin Lord.

  Garen Redfang.

  ——

  After another twenty minutes of riding, Garen called a halt. It was time to change things up, especially if he wanted to pass by Liscor tonight. His tribe came to a standstill as they circled around him, Goblins jumping off of Carn Wolves. Those with horses had to do more work; temporarily unsaddling their mounts and rubbing them down. There wasn’t much grass about—the area around the High Passes grew rockier the further in you went. So dried hay was broken out, and the horse handlers munched on a few stalks while their affronted mounts quickly ate the rest.

  Garen’s Carn Wolf lolled on the ground, panting lightly. It wasn’t winded from the run, but some of the other wolves were younger, had less wind. Garen understood that. He knew his tribe’s ability to move, how much they could fight, and what kind of enemies they could take on most easily. He knew war. Little else but that, but it was enough.

 

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