The Magic of Krynn t-1, page 5
part #1 of Tales Series
"Being a compendium of mystic protections and sorcerous inscriptions for the summoning of creatures from the Dark Worlds," he read aloud. The book appeared to be well used. A thought occurred to him, and he flipped through the volume, his eyes running over the pages in search of the name of the thing he had seen. At the end of the text was a list of creatures one could summon, and the thing's name was among them.
Silently, he read the passage under the list of names, absorbing every word of it. His hand grew cold and damp at the implications of the text. Finished, he closed the book and returned it to the stack with care, arranging the other volumes to disguise his prying.
"Well," he said aloud, wiping his hands. Some of hisconfidence was returning, though strained by the cir cumstances. "Summoning is more dangerous than I thought. If the wizard messes up, boot! Off he goes, taken away forever. Demons don't forgive…"
His eyes glazed slightly as he thought about some variations on this possibility. Mentally, he crossed off the occupation of sorcerer from those he wished to leam moreabout. This was better left to people like
He heard a door, hidden by racks of books, open. Tasslehoff dropped to all fours and crawled under the table.
The floor creaked. Thick robes rustled and fell silent. There was no sound for what seemed like ages of time.
"Tasslehoff," said a wavering voice.
There was no reply.
"You poor wretched puppy, you cannot escape me." The door creaked and thumped shut. "You watched in the Room of Conjurations when I spoke with the demon lord. I knew you were there. Come out now. No use hiding, Tasslehoff."
Robes swished softly and slowly behind a bookcase. His eyes sparkling, Tasslehoff pressed against a table leg.
"You're behind the bookcase, under the table." The wavering voice hardened. "Come out."
A long shadow, stepping from behind the shelves, appeared against a far wall.
"Tasslehoff." The Magus raised his hand and pointed a finger.
Green light burst across the room. Tasslehoff fell back on the floor as the room blinked out and a new one flashed in.
Now he was in the Room of Conjurations. He ran for a corner and tried to climb the wall. Falling back, he ran for the doorway he hoped would be an exit.
The Magus stepped through that very doorway into the chamber. Tasslehoff stopped dead, crouched and ready to jump in any direction.
"Pleased you could join me," said the Magus.
"I must confess," the Magus said, "that I don't understand why the ring you're wearing teleports you about as it does. You're at its mercy, yet it pulls you out of my reach and keeps you safe. It's kept you alive for days and days, bringing you to this castle to me. I don't understand it, and I know I don't like it."
Tasslehoff watched his opponent like a hawk. "I'm not dancing about it either," he said. "I'd rather be home in a tavern."
"I don't doubt that," the Magus retorted, walking slowly around the kender. The sorcerer scratched at his cheek with a bony finger. "Circumstances, however, dictate otherwise. I want to finish this now, before the sun sets. You're the first person ever to invade my castle. You deserve a special fate."
"You wouldn't want to be friends and let me go home, would you?" Tasslehoff asked faintly.
The Magus smiled, the skin pulling across his face like dry paper. "No," he said.
Tasslehoff darted for the open door. The Magus gestured, and Tasslehoff slammed into the door as it flew shut. Stunned, he found his nose wasn't broken, though his eyes streamed tears.
Light arose behind him. Tasslehoff turned and saw that the firepots of the conjuring circle were burning. A dark figure with arms stood before the circle, chanting in a low voice.
Tasslehoff felt in his pockets for some last trick, something to pull him out of danger. He found six feet of string, a silver piece with a hole in it, a sugar bun, a crystal button, someone else's tinderbox, a bluejay feather, and a river pebble two inches across. No miracles…
He beat and kicked the door until he ached. Thunder rattled his teeth; waves of cold and heat washed over him.
When he heard the Magus call the name of the thing, he gave up. Setting his back to the door, he turned to face the spectacle. If he couldn't escape, he could at least go out like an explorer. He would have lived longer as a scribe, but this was better in a way. Scribes lived such boring lives. That thought comforted him as the scaled shape of the thing arose from the pit of violet lightning and darkness.
The thing's eyes glowed, one head fixed on Tassle hoff and the other on the Magus. "Twice in one day, Magus?" questioned the thing, hissing. "You have company as well. Am I now a circus exhibit?"
"Hear me!" the sorcerer shouted. "There stands an offering to you, a soul you may eat at your leisure! I bind you with words and enchantments of power, under threat of eternal torture and debasement, to take this kender to the Abyss with you until time is no more! Take him away!"
Tasslehoff's mind went blank. His fist, thrust into a pocket, clenched the stone that he had collected some time ago and admired ever since because of its smoothness. In an instant he snatched the stone out of his pocket and threw it.
The Magus gasped and staggered as the stone smacked the back of his skull. Stumbling, his hands clutching his head, he stepped forward. A slippered foot scuffed over the pale chalky lines that surrounded him.
The glowing runes and tracings on the floor went dark like a candle snuffed out. Silently and easily, an oily tentacle reached for the Magus and caught his foot. The Magus screamed.
"Thousands of years ago," said the thing, its voices trembling with peculiar emotion, "it occurred to me that I would need a defense against those who abused my status as Prince of Demons, those who would use me as a footstool on which to rest their pride. Some-day, something would be needed to turn the odds in my favor should this ever happen."
The thing's tentacle lifted the Magus high in the air, turning him around slowly as a man would a mouse caught by the tail. "I devised many such defenses, but the one of which I am most proud now is the ring you wear, kender."
Tasslehoff glanced at the ring. The emerald was glowing faintly.
"The ring," the thing continued, "only activates when I need its services. It defends the wearer against death, though it may not make the wearer comfortable. By leaps and bounds it teleports him to my vicinity. It prevents all attempts to remove it until the wearer performs a boon for me, accomplishing what I most desire. You were my tool unknowing, but most serviceable."
Tasslehoff looked at the thing, his mouth dry with the realization of what he'd done.
"Take off the ring," the thing's voices rasped, "and you will be teleported back to your home. I have no more need of you."
Tasslehoff carefully pulled the ring free from his left hand. As it left his finger, it flashed a brilliant, fiery green and dropped to the floor. And in that same instant, Tasslehoff was gone.
The heads of the thing roared with laughter. The Magus screamed, and screamed, and…
Tasslehoff finished his drink and pushed it away. Across the tavern table, two old friends, a man and woman, blinked as the thread of the tale snapped and drifted away.
"That," said Kitiara with a shake of her head, "was the most incredible story I've ever heard out of you, Tasslehoff." A grin slowly appeared on her face. "You've not lost your touch."
The kender sniffed, disappointment showing on his face. "I didn't think you'd believe me."
"That was supposed to be true?" Sturm asked, staring at Tasslehoff. His eyes were bright with amusement. "You actually mean to say you met a demon prince, helped destroy a wizard, found and lost a magic ring, and crossed half a world?"
The kender nodded, a playful grin reflected on his face.
For a few seconds, the listeners made no response. The man and woman looked at each other and then at the kender.
"Merciful gods, Tasslehoff," the woman breathed, pushing her chair back. "You could make a goblin believe rocks were valuable." She rose to her feet, tossed a few coins on the tabletop, and waved at kender and warrior. "I think I'll go on to bed with that one."
Sturm groaned in mild embarrassment. Granted, the kender's tale was fantastic, but there was no need to rub his nose in it. He turned back to Tasslehoff with a self-conscious grin, meaning to apologize, and stopped.
Tasslehoff was looking after Kitiara with a strange, wistful gaze. His left hand rested on the tabletop beside the half-melted candle. A pale band was visible around his ring finger, wider than most rings would leave. The skin on either side of the band was scarred and discolored, as if someone had tried to remove a ring once worn there.
Tasslehoff turned to Sturm, missing his gaze, and shrugged. "Well," he said, "maybe it wasn't much of a tale at that. It's about time to turn in, after all." He smiled and pushed his chair back. "See you tomorrow."
Sturm half-waved his hand. The kender left him alone in the inn with his thoughts.
Dreams of Darkness, Dreams of Light
Warren B. Smith
William Sweetwater was a short man — five-foot-three,one hundred and eighty pounds, pig-faced, snout-nosed and he was lost in a universe of nightmares. Eons ago, or so it seemed, the neutral gray mist surrounded his body and drew himinto the void. Groping, stumbling, frightened of each step, he wan dered through the mysterious fog.
Screams roared through the vapors. Harsh, intermittent, guttural shouts blared out. He heard constant whispers in the mist, low murmurings that were sly, insinuating, often obscene. At other times the mist echoed with the howl of banshees, followed by the grisly noise of feral animals feeding on some bony substance.
An intuitive impulse caused William to stop and assess the nature of his situation. He shivered in the swirling fog and tried to get a sense of direction.
Gradually, he discovered he was standing at the edge of a large, seething pit. He stiffened like a carven stone idol, afraid to move. The mist parted, and his gaze focused on a frothing mass of black slime.
The thick fluid was in a stage of fermentation. Dark, reptilian forms bubbled to the surface. Their evil, grotesque shapes blocked his vision. They remained in his view for a short time, then vanished as other forms rose to the surface.
The putrifying mixture seemed to engulf the universe. Entrails of odorous steam boiled up from the surface. Images of angry faces were reflected off the sides of giant bubbles. They were dark, resentful faces with eyes glittering with hatred.
A panorama of scenes and sounds assaulted his senses. Here, a disembodied leg stomped endlessly on a bloody face. There, a man in a military uniform snatched an infant from a lace-trimmed crib. The soldier slammed the baby against a stone wall. A band of ghouls rose out of the slime and performed a macabre dance on the black surface. They sank back into the percolating liquid as a tanged lizard wrapped itself around a screaming maiden. An obscene altar flashed into view. A young man and a woman were tied spread-eagled on a filth-strewn slab of stone. A dog-faced priest with minotaur horns raised a dagger to pierce their hearts.
"… jump!"
"… You belong here! You're like us!" This voice was low, feminine, almost a motherly whisper.
"…jump! Jump!"
"… Everyone does it! You're no different," rasped a deep, resonant voice.
"… jump! Jump! Jump!"
"… Roll us over in the slime," sang a guttural chorus.
He wavered.
A part of his being, some ancient reptilian gene, urged him to leap into the abyss and wallow in the slime. As part of the odorous mass, he could act out any evil impulse. He could torture and kill without re morse… if only he would accept the pit as his home. The voices knew of his secret hatreds and lusts, knew that William Sweetwater sometimes dreamed of dark deeds.
With the last remnant of his will power, William teetered on the edge of the abyss. He fought the dark urge.
Then, all of a sudden, the rolling mass stopped bubbling. The fermenting halted, images vanished. The voices went silent as the surface of the putrid slime lay still, unmoving.
Out of the pit rose a comely young maiden with platinum blonde tresses and (and this is the strangest thing, William thought) a hideous serpentine monster straining at the end of a chain leash.
The huge monster towered high above the mist and slime, writhing and coiling. William cringed as the reptile's head parted and became five separate entities twisting above the demented maw.
"Oh, pay no attention to that confounded show-off," huffed the maiden in a surprisingly baritone voice. She gave the leash a violent tug and the hideous creature was jerked, choking and sputtering, into an attentive pose.
At least the maiden appeared to be young-and beautiful to gaze upon. But William thought he heard the sound of creaking joints, a sort of arthritic crackle, and there was a frostiness in her smile that made him shudder.
"Your name?"
"William Sweetwater."
She seemed to be perched on a giant mottled toadstool with an ink bottle, quill pen, and sheet of parchment at the ready. She wore a black robe. Two black velvet slippers poked from beneath her garment. A battered wooden staff rested at her side. The hideous serpent creature was trying its hardest to peek over her shoulder as she furiously began to scribble, but she took malicious delight in fidgeting this way and that in order to block its view.
"Race?"
"Human."
The maiden frowned and wrote a strange symbol on the parchment.
"Age?
"Thirty-eight."
"Where were you born?"
"Port Balifor."
The comely maiden hissed a smile. "Ah, one of my favorite areas. Your people have been kind-hearted since the beginning of Krynn. Now, William, do you have any living relatives?"
"No. My mother died when I was a baby."
"And your father?"
"He was a sailor whose ship was lost. That happened when I was eighteen. There were bad storms that year."
"Tragic," said the maiden, though she was still smiling. "Now, William, have you lived a life of grace?"
"What does that mean?"
"Have you worshipped the true gods in a faithful manner?"
William shook his head, negatively. "I've not given much thought to worshipping gods."
The maiden frowned. "Do you have courage?"
"I'm a coward," answered William truthfully. "I dream about doing something brave, but I never do it."
"Follow your instincts in matters of courage," said the maiden in a waspish tone. "Now, are you committed to anyone?"
"What does that mean?"
The maiden raised an eyebrow. "You know… do you fiddle faddle around with any females?"
"Women like their men to be handsome. I have a face that only a mother could love." William's hand moved across his porcine features. "Folks say a pig overturned my crib when I was a baby. My face was supposed to have been marked by the experience."
One of the serpent heads left the reptilian cluster and glided forward to inspect William's snouted face. Hard, reptilian eyes examined his features as a long forked tongue darted in and out of the salivating mouth. The mouth of the snake-if indeed, it was a snake-opened wide, exposing two ghastly fangs. Abruptly, the creature began to guffaw, horridly, a foul unearthly noise that shook William's fast-beating heart and prompted him to draw back in horror.
The comely maiden jerked the chain leash, and the serpent monster retreated to its position, hovering silently, for the moment, behind her.
But she too leaned forward and gazed with more intensity upon William. Her breath is not felicitous, thought William. Her eyes grew bold and harsh and glitteringly metallic-like. Reflected in them was a pathetic, shrinking William and the deepening fog and mist.
In general she stinks, thought William, as the maiden drew closer. Perhaps she ought to consider bathing or perfuming.
The maiden had set down the quill pen and now her fingers were closing around her staff. As she spoke again, William remembered thinking how suddenly her face had become distorted and grotesque, how loud and grating her voice had become, like..
like metal scraping against the sea bottom.
"So, my dear Pig William," she remarked, edging forward, "in other words, you have no relatives, no mate, and nobody fool enough to grieve for you when you are… gone!"
Her voice broke into harsh, strangled laughter which rose in deafening volume. The monstrous five-headed serpent, thrashing at its leash, dove to within an arm's-length of William's face. All five death-heads bared their fangs and slithered closer. William could smell the decay, the venom, the evil. The laughter of the maiden had become hysterical, gibberish, smothering rage. Waves of chillbumps cascaded over poor William's shivering body.
William inched backward toward sanctuary, choking, gasping, sobbing for deliverance.
Encircling him was the mist and the dreadful black pit. Moving with him, glowing in the darkness, were the serpent's five heads. The maiden's screaming was so painful he had to put his hands over his ears.
The chain leash snapped.
A hard, tightening force fastened onto his shoulder.
A scream started deep down in his throat.
"William, wake up!" The voice was loud, guttural. Snorting in terror, William Sweetwater opened his eyes and stared up into the face of his friend, Sintk the Dwarf. William made an oinking sound, wrenching himself out of slumber into a moment of confusion before becoming oriented to reality.
William was sitting on a stool behind the polished bar of the Pig and Whistle. Sintk the Dwarf leaned across the bar, his hand firmly gripping and shaking William's shoulder. The dwarf was a muscular man, big in the shoulders, with a blunt, tanned, half-smiling face. His light gray eyes reflected good humor. His thick brown hair had begun to thin on the top. The dwarf and William had known each other since childhood; they shared a love of good conversation and good ale.
"You must've been napping," said Sintk, who was the cobbler in Port Balifor. "I came in and heard you snorting like a-" The dwarf paused for dramatic effect "-boar being led to slaughter."












