The snowdrop on the bria.., p.1

The Snowdrop on The Briar, page 1

 

The Snowdrop on The Briar
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The Snowdrop on The Briar


  Copyright © 2026 H J Croall

  The moral right of the author has been asserted.

  Apart from any fair dealing for the purposes of research or private study, or criticism or review, as permitted under the Copyright, Designs and Patents Act 1988, this publication may only be reproduced, stored or transmitted, in any form or by any means, with the prior permission in writing of the publishers, or in the case of reprographic reproduction in accordance with the terms of licences issued by the Copyright Licensing Agency. Enquiries concerning reproduction outside those terms should be sent to the publishers.

  This is a work of fiction. Names, characters, businesses, places, events and incidents are either the products of the author’s imagination or used in a fictitious manner. Any resemblance to actual persons, living or dead, or actual events is purely coincidental.

  Troubador Publishing Ltd

  Unit E2 Airfield Business Park,

  Harrison Road, Market Harborough,

  Leicestershire LE16 7UL

  Tel: 0116 279 2299

  Email: books@troubador.co.uk

  Web: www.troubador.co.uk

  ISBN 978 1806345 052

  British Library Cataloguing in Publication Data.

  A catalogue record for this book is available from the British Library.

  The manufacturer’s authorised representative in the EU for product safety is Authorised Rep Compliance Ltd, 71 Lower Baggot Street, Dublin D02 P593 Ireland

  (www.arccompliance.com).

  For Arwen and Hadrian –

  One who believes in fairies

  One who dreams of pirates.

  You inspired every root, wave, and

  whispered wind in these pages.

  May you always chase your own

  adventures, together or apart.

  Contents

  One

  The Isles Beyond the Mists

  Two

  Threads of Morning

  Three

  Whispers Beneath the Roots

  Four

  The Briar and Her Crew

  Five

  The Path Through Wild Light

  Six

  When the Earth Stirred

  Seven

  Wind Between Worlds

  Eight

  A Pirate’s Hoard

  Nine

  Full Tide

  Ten

  The Weight of New Wings

  Eleven

  The Island’s Shadow

  Twelve

  Under the Giant’s Roof

  Thirteen

  Between the Heartbeats

  Fourteen

  Signs in the Stillness

  Fifteen

  The Vanishing Thread

  Sixteen

  The Waters Between

  Seventeen

  The Pull Tightens

  Eighteen

  A Wind That Knows Their Names

  Nineteen

  The Sky Between Us

  Twenty

  The Battle of Doors and Depths

  Twenty-One

  Into the Silence

  Twenty-Two

  Under the Blooming Roots

  Twenty-Three

  The Seal in the Root

  Twenty-Four

  Seal Broken

  Twenty-Five

  Between Love and Fate

  Twenty-Six

  The Chase on the Wind

  Twenty-Seven

  The Snowdrop on the Briar

  One

  The Isles Beyond

  the Mists

  Beyond the edges of any map, past the point where the stars turn unfamiliar and the sea glows with its own quiet magic, lies a realm untouched by human hands. It is a world hidden beneath layers of swirling mist and ancient enchantments – a place called the Isles of Aramoor.

  Here, time does not obey clocks or calendars. It drifts like pollen on the breeze, light and slow and unbothered. The Isles are many – scattered across a glistening turquoise ocean like gems on velvet. Each island is different, shaped by the nature of those who dwell upon it: some cradle wild jungles filled with songbirds the size of foxes; others roll in golden meadows, scattered with giant blooms that hum with magic. Great waterfalls crash into glassy lagoons where creatures of myth rise and sink in silence. Trees whisper old secrets, and the very soil glows faintly at dusk, warmed by the breath of a world still alive with wonder.

  The skies are painted in colours that defy ordinary names – lavender-silver at dawn, molten rose at twilight – and are often peppered with skywhales, drifting lazily among the clouds. Lightning sprites chase storm winds across the horizon, and bioluminescent moths as large as dinner plates emerge at night to waltz above the canopies.

  The Isles of Aramoor are home to many beings: mermaids, who weave coral crowns in underwater cathedrals lit by flickering sea-fire; giants, who walk slowly through mountain passes, each step as soft as a drumbeat; pirates, rowdy and unpredictable, whose floating strongholds never anchor in the same place twice; and fairies, delicate and dazzling, who live beneath the roots of the earth.

  Though they share the world, these peoples rarely cross into one another’s domains. Long ago, some ancient and unspoken accord settled the boundaries. Mermaids kept to their deep ocean cities, their songs never meant for land. Giants roamed the high craggy peaks where only clouds could follow. Pirates sailed and schemed and brawled, their quarrels confined to rotting decks and stolen maps. And fairies… fairies hid themselves in the folds of the world, in hollows and glens, beneath mushrooms and moonflowers, whispering enchantments the wind could carry but not repeat.

  This story – though it brushes against giants and glimpses mermaids through distant waves – belongs to the fairies of Newra, and to the secrets they keep beneath the surface of their glittering island.

  The Isle of Newra lies on the northwestern edge of Aramoor’s scattered archipelago. From the skies, it appears as a crescent of emerald and gold, surrounded by reefs that shine like opals under the waves. Its forests are dense with silver-leaved trees and crimson moss, its cliffs carved by winds into faces of old gods. Moonberries grow wild here, glowing soft blue in the evenings, and wind chimes made from shells hang on every sea-breeze branch, tinkling the lullaby of the island.

  But it is beneath this island that the fairyfolk live.

  Their colony, known to them as Tir Caelin, is nestled deep underground in a vast labyrinth of glowing crystal caverns and root-woven chambers. The air is always warm, always humming with the soft cadence of magic. Fungi as tall as trees give off radiant light in shifting hues of peach and violet. Tiny winged lights – called lumira – flit between hollowed-out petals used as lanterns. Waterfalls run through the heart of the colony, pouring into pools that reflect not your face but your thoughts. Fairies live in nests crafted from woven vines, petals and polished stones, each one different, each one shimmering with personal magic.

  Though small in stature – rarely taller than a poppy stem – Newran fairies are a fierce and clever people. Their wings are delicate, yes, but their minds are sharp, and their hearts full of the kind of courage that grows best underground, fed by darkness and dreamlight.

  Tir Caelin is ruled not by queens or kings but by a council of elders, each one chosen by the ancient roots themselves. For in Newra, the land listens. It speaks in tremors and gusts, in shifts of colour and scent. And the fairies, more than any other beings in Aramoor, know how to listen back.

  The hidden heart of Newra is a place where light and earth entwine in a harmony so ancient that even the island’s oldest trees lean in to listen. It is a fairy city not built but grown – threaded through soil and stone like veins of gold. No wall is straight, no roof flat. Everything curves, winds, blossoms. Life here is circular, rhythmic, and utterly magical.

  The city spirals outwards from its core, a vast crystalline chamber called the Hollowing, where a single ancient tree rises from the bedrock – Elaren, the First Root. Taller than mountains, though much of it hidden beneath the ground, Elaren’s bark gleams with veins of silver sap, and its leaves shift colour with the moods of the land. The fairies say it was here long before any wings beat through Newra’s skies. It listens, and remembers.

  Around the tree, homes are carved from the trunks of fungal towers or suspended in cocoons beneath broad stone arches. Pathways are lit by glowmoss, and the air smells always of honey and rain. Sound travels differently here – softened by magic and soil – so music, laughter and birdsong always seem nearby, never jarring. The river that runs through the colony, Cairalyn, murmurs lullabies to those who walk its banks.

  Fairyfolk live with a closeness to the natural world that borders on symbiosis. They grow what they need, barter with kindness and craft, and sing to the roots when something must be taken. Their wings come in many shapes – moth-like, dragonfly-clear, shimmering or matte – but each fairy learns to fly by dancing with the wind, not against it.

  They are artists and guardians, poets and potion-makers. Younglings are taught not only to weave charm-threads and sense vibrations in roots, but to debate ethics under starlight, and to respect silence as much as song.

  At the helm of Tir Caelin’s wisdom sits the Council of the Root-elders, the island’s oldest and wisest fairies, chosen not for ruling power but for their deep attunement to Newra’s will. Council members are old – by fairy standards, very old – ranging from 600 to nearly 1,400 years. They act as interpreters of the island’s magic and long memory. Their authority is spiritual and communal: they listen, they weigh and they pronounce. Helping to guide them are the virtue keepers – seven fairies who are living embodiments of Newra’s seven virtues: Courage, Wisdom, Kindness, Justice, Joy, Creativity and Patience. Together, they guide the colony’s decisions, interpret the land’s whispers, and settle disputes with care and ancient wit.

  Yet even in such harmony, no place is untouched by change. Sometimes, from the heart of the quietest gardens, new winds rise. And Eirlys had always felt the wind more sharply than others.

  She was born beneath a curtain of snowdrops, in a year when frost lingered longer than usual and the stars blinked blue. Some said the winter had gifted her with her striking green eyes – bright as moss after rain, clear and sharp. Others whispered that the snowdrops had sung as she emerged, their bells chiming softly as if announcing something rare.

  Now, 114 years later, Eirlys was unmistakable among her kin. She wore her dark hair braided with tiny silver beads that caught the cavern light, and her wings – wide and fine-veined – held a faint gold shimmer at the edges. Her laughter often rang first at festivals, and her fierce joy made others braver just by standing near her.

  Eirlys was not reckless, but she was restless. She knew every chamber, every turning tunnel of Tir Caelin. She knew where the bats nested during bloommoon, where the underground bees kept their hives, which vines were good for swinging, and which pools you could dive into without hitting crystal. She had mapped more of the surrounding cave networks than any scout her age, using oak bark to map them and scrawl notes of her favourite spots.

  She apprenticed in both enchantment and rootweaving, but no role ever fit her for long. “Too curious,” the Elder of Memory had once sighed. “Too much fire,” the Elder of Discipline had grumbled. But Eirlys was also well liked, deeply kind and brimming with a sense of justice that pulsed like heartbeat magic in her chest. She helped those who were overlooked, listened to the voiceless things, and never let unfairness go unchallenged – even when it meant stepping on elder toes.

  And though she loved her home fiercely – the way the crystal hummed in tune with her thoughts, the scent of moss tea at dawn, the feeling of cool air under her wings – she could never shake the feeling that something waited beyond Newra. Something important.

  She often wandered up to the high chamber near the island’s edge, where sunlight filtered in through narrow stone shafts and you could hear the distant crash of waves. She would sit there, legs swinging, wings tucked tight, and gaze towards the sea she had never crossed.

  Others her age had long settled into their chosen crafts and roles. But Eirlys still hovered, as though standing on the lip of something vast.

  What she didn’t know – couldn’t yet know – was that the something waiting for her was already stirring. That whispers from the sea had already begun to twist their way through the soil. That soon a ripple would reach even Tir Caelin.

  And that the Isles of Aramoor, despite their ancient calm, were about to wake.

  Two

  Threads of Morning

  Eirlys woke to the low hum of roots shifting above her head. It was a sound she had known all her life, a note of reassurance rather than alarm. The living roof of Tir Caelin was never still; the great roots of Elaren, the first tree, pulsed faintly with the same rhythm as the island’s own heart. The sound was like breath: steady, enduring, eternal.

  She lay for a moment in the soft moss of her chamber, listening. The faint glow of moss-lamps pooled across the walls, brushing green light over her shelves and woven baskets. Her diary lay where she had left it, the ink still dark from last night’s entry. From beyond her curtain came the low chorus of voices: her family already awake, the day beginning.

  She stretched, wings flickering in a lazy shimmer, and rose.

  Her family’s hall was warm, threaded with the scents of fresh bread and boiling herbs. Maren stood at the hearth, pouring nectar tea into clay cups, her dark hair tied back with a strip of woven bark-fibre. Her hands were quick and gentle at once, tending a simmering pot of root stew while answering Iarlaithe’s endless questions.

  “You’ll spoil your tongue asking so many things at once,” Maren teased, though her tone was fond.

  Iarlaithe, perched on a low stool with his chin in his hands, leant forwards eagerly. “But if the roots keep growing all the time, how do they not tangle into each other? And if they do, doesn’t the whole roof collapse? And—”

  “They listen,” Teren’s deep voice interrupted, calm and steady. He emerged from the workbench alcove at the back of the hall, a coil of root-fibre looped over one shoulder. His strong hands bore the fine cuts of a craftsman, his tunic dusted with the pale grit of bark shaving. “Roots aren’t just wood, boy. They’re alive, and alive things want balance. My task is not to force them into place but to listen to what they already want to be.”

  Iarlaithe’s brow furrowed. “But how can you hear them?”

  Teren’s smile was small but warm. “The same way you can hear your sister sighing when you talk too much.”

  Eirlys, who had just stepped into the hall, narrowed her eyes at him. “I don’t sigh,” she said quickly.

  Her father raised his brows. “You just did.”

  Maren chuckled and set a cup of tea in her daughter’s hands before she could retort. “Morning, snowdrop.”

  Eirlys rolled her eyes at the childhood name, but her lips curved despite herself. She sipped the tea, fragrant with wild mint, and let her gaze roam across the hall she had always known. The roots of Elaren formed its walls, arching high above them, threaded with shelves and alcoves her father had coaxed into shape over years. Moss-lamps glowed softly, casting a steady living light. The hearth fire was small but warm, fuelled by resin chips gathered from the forest edge.

  It was home – whole, familiar, alive.

  After breakfast, Maren set Eirlys to help in the glow-garden. It was a chamber just beyond their hall, a wide hollow lit by pools of glowmoss and threads of bioluminescent vines that dangled from the ceiling like starlight. Rows of herbs grew along the edges: silverleaf for fevers, moonmint for headaches, and the bright red blossoms of bloodflower for knitting wounds.

  Maren knelt among them, her hands deft as she trimmed leaves into a woven basket. Eirlys joined her, tugging weeds that had slipped through the mossy beds.

  “You’ve a careful hand,” Maren said softly, watching as her daughter plucked a stubborn thornweed without tearing the roots of its neighbour.

  “I learnt from you,” Eirlys replied. She meant it.

  Her mother’s smile was quick, but it lingered in her eyes. “Perhaps. But I sometimes wonder if patience is harder for you than it was for me.”

 

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