Shipcore 2 0 a litrpg ad.., p.42

ShipCore 2.0: A LitRPG Adventure, page 42

 

ShipCore 2.0: A LitRPG Adventure
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  Lore Entry – Courage IV

  ** James Fighting Starships - USD 3437 **

  | Courage IV|

  |Class: Heavy Cruiser|

  |First Production Year: USC 3436|

  |Categorization: Military|

  |Sub-Cat: Fleet Defense / Heavy Escort|

  |Inner Hull Length: 232m|

  |Inner Hull Beam: 72m|

  |Outer Hull Length (Bow to Stern): 466m|

  |Outer Hull Beam: 143m|

  |EST Effective Operation Duration 12 months|

  ||Armament||

  |32x Single 22mm Point Defense Cannons, AP rounds |

  ||Configuration: Dorsal: 5| Ventral: 5 | Amidship: 12| Bow: 5| Aft: 5||

  |32x Triple 12cm Point Defense Laser Turrets |

  ||Configuration: Dorsal: 5 | Ventral: 5 | Amidship: 12 | Bow: 5 | Aft: 5||

  |8x Quad HV 204mm Rail Turrets, 2 kg projectile|

  ||Configuration: Amidship: 8 ||

  |1 Bow AMLS – 8 Tubes, 1066.8mm Light Missiles|

  ||Bow Missile Magazine: 2x - 24 1066.8mm racks, including autoloader||

  |2 Amidship AMLS – 16 Tubes, 1066.8mm Light Missiles|

  ||Amidship Missile Magazine: 8x - 24 1066.8mm racks, including autoloader||

  |2 Amidship HTLS – 12 Tubes, 3200.4mm Heavy Torpedoes|

  ||Amidship Torpedo Magazine: 4x - 6 3200.4mm racks, including autoloader||

  |6x EWCLS|

  ||Configuration: Bow: 1| Aft: 1 | Dorsal: 2 | Ventral: 2||

  ||Magazine (EST): 64 EW Drones, 1024 Chaff Clusters, 1048 Smart Flares||

  ||Other||

  |Bow D-field: 512cm B-lens|

  |Plasma Fusion Reactor, 24 Rod Configuration, Large|

  |Military 2-Waveform Tunnel FTL Drive|

  |Single-phase Military Class Linear Drive|

  |Gas Thrust Vectoring System, Class V, Ports: 512|

  |Pressurized Cargo Bay|

  |Amorphous Carbon Radiator Array - Retractable and Inlaid|

  |Crew Berthing: 235|

  The Courage IV is an updated model of the Courage III with relatively few changes other than an increase in missile stowage capacity and armor plating. The ship series continues its tradition of heavy armor and even heavier firepower with the reconfiguration of its Heavy Torpedo Launch System from a single vertical dorsal mount to a double Amidships configuration. Ammo stowage has been essentially doubled for all its systems despite the relatively small increase in magazine protection. This, on paper, would seem to risk catastrophic damage from an unlucky strike.

  Possibly the Federation Navy has seen some need to extend the amount of firepower the ship can throw downrange in extended engagements. This seems at odds with the fast and furious speed at which starship combat currently occurs, but this would not be the first time the Federation Design bureau continued along an already outdated doctrine.

  Despite the enhancements of a 2-Waveform FTL tunnel and a new Single-phase Linear drive, the ship’s heavy mass from ample armor plating results in a slow escort that just isn’t possibly nimble enough to fulfill that role in many cases. The Courage IV would be more at home in a line of battle supporting heavier units than tending to merchant freighters and responding to distress calls.

  One possible purpose would be to sell the design to fledging colony worlds that do not have the naval budget for a full-sized battleship. These frontier areas could be well served by a heavy defense unit utilized to protect their orbitals that they could otherwise not afford. The Courage IV would undoubtedly have no trouble dealing with pirates or the occasional slaver raid. This year the Navy Budget Commission successfully negotiated with the Federal Congress to keep a percentage of all ship sales for the admiralty.

  MAP

  GLOSSARY

  GLOSSARY

  ACOUCRI: ACOUstically-Collected Retinally-displayed Information

  A-Grav: Artificial Gravity

  AMCN: Antimatter catalyzed nuclear

  AMLS: Automatic Missile Launch System

  ARRY: Array

  BCAP: Backup Capacitor

  CEC: Central Energy Credit Commission, the central authority for authorizing monetary transactions.

  CIC: Combat Information Center, a very secure and heavily armored area that contains the personnel most important to operating a ship or station during combat

  Corundum: CU derivatives and analogues

  CQB: Close Quarters Battle

  DC: Direct Current or Damage Control

  D-field: Deflector Field (Blocks incoming things from impacting outer hull)

  ECCM: Electronic Counter Countermeasures

  ECM: Electronic Countermeasures

  EM: Electromagnetic

  EPOWER: Emergency Power

  Ertan Turkey: A holiday in the Ertan religion that calls for eating turkeys, generally a very festive occasion including putting up lights for decorations.

  EST: Estimated

  ETA: Estimated Time of Arrival

  EVA: Extra-vehicular activity

  EWCLS: Electronic Warfare Class Launch System

  FAC: Fast Attack Craft, a small ship larger than a fighter but incapable of independent operation

  Ferrite: Iron derivatives and analogues

  FTL: Faster than Light

  FUBAR: Fucked-Up Beyond All Recognition

  SNAFU: Situation Normal, All Fucked-Up

  GCode: Genetic Code, the futuristic version of a fingerprint

  gravtube: A gravity tube that can transfer contents via gravity manipulation.

  H20: Water

  HE: High Explosive

  HK: Hunter-Killer, a class of automated Gunship (smaller than corvette, usually with a single large weapon)

  HTLS: Heavy Torpedo Launch System

  HUD: Heads-Up Display

  I-field: Integrity Field (Keeps atmosphere inside the ship when there are holes in it)

  IND: Independent Ship Prefix

  InfoNet: A system-wide network for sharing information.

  INT: Intelligence

  lpm: liters per minute

  LRP: Long Rod Penetrator, standard railgun ammunition type

  LRPSGSM: Long Rod Penetrator Self-Guided Smart Munition, max yield 100 kilotons

  mag-lock: A magnetic locking device

  MC: Mercenary Company

  medi-doc / autodoc: An automated robot or machine that can perform medical services when no nurse or doctor is available.

  MRE: Meal Ready to Eat, survival food.

  NCO: Non-Commissioned Officer

  NOI: Neural Optical Interface

  NSGMNIH: nanite synthesized-genetically-modified-nanite-infused-human

  O2: Oxygen

  PD: Point Defense, generally used to shoot small craft or hostile missiles, can also double as CQB weaponry

  PDC: Point Defense Cannon, generally refers to turreted smaller-caliber weaponry

  PDC-K: Point Defense Cannon, Kinetic

  PDC-L: Point Defense Cannon, Laser

  PLSS: Primary life-support system

  PMGM: A futuristic high-density fuel

  POW: Prisoner of War

  RCS: Reaction Control System

  RMAT: A futuristic high-density radioactive fuel

  SE: Solar Energy Credit

  ShipNet: A local network inside a ship

  SIGINT: Signals Intelligence

  SNO2: Supplemental Nanite Oxygen

  StationNet: A local internet for station activities

  USD: Universal Standard Date

  VAMPIRE: Brevity code for Anti-ship incoming missile (and in shipcore, high-caliber projectiles)

  ZnSe: A type of glass used for laser lens

  GAI: General Artificial Intelligence (Probably)

  NAI: Nanite Artificial Intelligence (Probably)

  Big Boi: Marine terminology for a capital ship in orbit, presumably planning on dropping munitions on the ground.

  OP: Operation, like a military operation/mission, etc.

  GROUPS

  Don’t forget to join LitRPG Addicts and come hang out with me!

  I’m also very active and thankful for Redditserials, LitRPG Books, GameLit Society, Western Cultivation Stories (Xianxia and Wuxia, etc), Cultivation novels, LitRPG & GameLit Readers, and LitRPG Books Group!

  LITRPG

  To learn more about LitRPG, talk to authors including myself, and just have an awesome time, please join the LitRPG Group.

 


 

  Erios909, ShipCore 2.0: A LitRPG Adventure

 


 

 
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