The deep beyond cuckoos.., p.55

The Deep Beyond: Cuckoo's Egg / Serpent's Reach, page 55

 

The Deep Beyond: Cuckoo's Egg / Serpent's Reach
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  Passing: In this matter rests the skill of the game, judging when to pass and when to risk play. A Hand containing a single black wand or any number of black wands may be declined by the thrower of wands, thus entirely voiding the Hand, the dice will not be rolled; the wands pass into the hand of the next player, who will cast again, with all privileges of the wand-thrower. Further, a player with the option to throw either wands or dice may voluntarily pass that option to the next player, who is not, however, obliged to accept: the player who has passed will receive the wands or dice again in alternation. The latter is a matter of courtesy and custom of the game: highest or decisive points are played last.

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  C. J. Cherryh, The Deep Beyond: Cuckoo's Egg / Serpent's Reach

 


 

 
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