The Traitor Game

The Traitor Game

B. R. Collins

B. R. Collins

There was a folded bit of A4 paper wedged into the locker. It said MICHAEL THOMPSON. Michael slid it out, and flipped it open. It said I KNOW WHERE ARCASTER IS. That was when the bottom dropped out of everything. Michael and Francis are best friends at school, drawn together by their common secret - a complete obsession with creating, crafting, adding to and poring over their joint fantasy world, Evgard. Their friendship is put to the severest test when Michael, thinking that Francis has betrayed their world, takes the cold, deliberate decision not to help Francis when Francis is the victim of a brutal attack. Michael then has to see the consequences of his mistake, and confront his own weaknesses. This absolutely compelling charting of the boys' friendship is reflected in the fantasy world, as the fantasy characters and their actions are a clear mirror of the boys' own actions in the real world. With one difference. In the fantasy world, one of the characters does not...
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Tyme's End

Tyme's End

B. R. Collins

B. R. Collins

Bibi feels out of place everywhere - everywhere that is, except for Tyme's End, the deserted house that she breaks into when she thinks nobody is nearby. There she unexpectedly meets Oliver Gardner, the owner of the house, who's just returned after ten years away. Their story and the story of Oliver's grandfather becomes inextricably entwined, linked as they are by Tyme's End itself. For Tyme's End is more than just a deserted house. It is a house that by turns can be romantic, beguiling, sinister and malevolent. It is a house that had a cruel and manipulative owner. And anybody who enters Tyme's End must prepare themselves for terror . . . Part mystery, part psychological thriller, set in the present yet with forays into the past, this is a cleverly ambitious novel that makes for a compulsive and gripping read. An ambitious and satisfyingly terrifying ghost story from the award-winning B.R. Collins B.R. (Bridget) Collins is a graduate of both university and drama school. Her...
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Love in Revolution

Love in Revolution

B. R. Collins

B. R. Collins

Esteya is fifteen. As war rumbles closer, Esteya's brother - an important figure in the Revolutionary Communist Party - is able to protect their family from the worst of the privations of war. Then Esteya meets an extraordinary girl, Skizi, an outcast, shunned by all. But Esteya and Skizi are drawn to each other. Slowly and wonderfully love blossoms ... And then Esteya's family are betrayed and forcibly taken away. Skizi disappears.Esteya is left deserted, heartbroken and in terrible danger. But she must find a way to escape - and to find Skizi.
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Gamerunner

Gamerunner

B. R. Collins

B. R. Collins

Rick is a Gamerunner. His job is to test there are no glitches or bugs in The Maze - the computer game that is much more than just a computer game. In The Maze you physically become your avatar. You fight, run and loot, all the time avoiding the deadly slicing traps - whirling blades that appear from nowhere. Rick has known nothing outside The Maze and his life at the headquarters of Crater, the company that created The Maze.When Rick's father falls out of favour and Rick is faced with being thrown out of Crater HQ into the outside world - a world of flesh-dissolving acid rain and ferocious, feral roving gangs - Rick has some life-changing decisions to make ...
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